Behind The Scenes With The Line


After more than a year of early access, the long-awaited (and already acclaimed) Hades II—a sequel to the Greek myth-themed roguelite from Supergiant Games—finally announced its release date with a bang. A new animated trailer, produced by London-based studio The Line, offers a thrilling yet intimate interpretation of the game’s story of Melinoë, sister of the first game’s protagonist Zagreus.

Tasked with confronting and killing the tyrannical Chronos—the Titan of Time and her grandfather—Melinoë’s mission is rendered with both grandeur and humanity. Directed by Louve Karnas, the trailer taps into the duality of her quest for vengeance—fighting down into Tartarus and up to Mount Olympus—as well as her practice of witchcraft, summoning a more eerie, atmospheric tone than the explosive action of the game’s first trailer.

The Line has collaborated with game studios before—for example, Riot Games (League of Legends trailer Here, Tomorrow) and Marvel Snap (the music video Hero). But the Hades II trailer was particularly meaningful for Karnas, who was already a devoted fan of Supergiant before the studio approached The Line. “I’ve always been quite transparent that I’ve been a big fan of Supergiant for a long time,” they say. Karnas recalls being introduced to the games in animation school, listening to their soundtracks while working (with Bastion making the biggest impact), and being inspired by Supergiant’s holistic approach to design, story, gameplay, and narrative.



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